Dream Tear - RE Elementar Rising (Demo)
A downloadable game for Windows
A game about a team of Elementar (beings who use elements of many kinds), who venture to a planet known as Terraldyn. Their mission is to seek out remnants of a force known as Alien Ministry.
Engine test is now available to try out!
New and improved platform game action system, which the series will now follow. Formulated from the currently in working sequel Dream Tear 4! Play the start of the game series as it's been intended since the beginning.
Team:
Writer/Coder/Music - Skytric
twitter - https://twitter.com/GabrielHinton
Character Artwork - Kanoir
twitter - https://twitter.com/kanoir666
https://artistsnclients.com/people/KaNoir
Some background art - Kayla
https://chichiricatsan.deviantart.com/
Websites:
Join the community: https://discord.gg/5zpXNkeCYf
Official DT webpage - http://windgear.wixsite.com/dt-elementar-rising
Official windgear site:
https://windgeargames.wixsite.com/wind-gear-games
Status | In development |
Platforms | Windows |
Author | Windgeargames |
Genre | Action, Platformer |
Tags | 2D, dreamtear, Point & Click, Retro, Shoot 'Em Up, Short, Side Scroller, Singleplayer |
Download
Development log
- Creepy mid boss haunts the cavesAug 30, 2021
- Enter the Freeze TerrorsAug 27, 2021
- Skills and more seamless gameplay menuAug 18, 2021
- DT1R Engine Updated version 0.2Aug 11, 2021
- Dream Tear 1 is back!Aug 09, 2021
Comments
Log in with itch.io to leave a comment.
Updated engine to version 0.2 fixes the bug in the story with spinning, and some other bits. Thanks for your support everyone and keep the reports coming!
Got a bug report about spinning during a story, thought it was knocked out, but I'll get to ironing that out, this is an engine test, so there's bound to be more bugs! Huge thanks to MemoriesGamer for finding this! Kuo's just spinning round and round.
Noticed a foreground overlap with the text in the tutorial area. To move it's A (Left) and D (Right) S is to hold down. Any other issues you guys find be sure to let me know! The engine is shaping up pretty well I think otherwise. There is no controller support at this time, but as I work things around more it may likely become available. I'll keep you all noted.