Yandere Limit 2 - Demo - Alpha ver.
A man investigates a strange world, to uncover the secrets to a curse.
NOTE: Heavy Spoilers out the gate about Yandere Limit 1, play it first if you do not want to be spoiled.
https://windgeargames.itch.io/yandere-limit
This is a work in progress, 'ALPHA' there may be bugs present. I hope you all enjoy this direction of the series!
Music by Skytric
Arts by PsionsStudio and Skytric
Status | Released |
Platforms | Windows, HTML5 |
Rating | Rated 4.7 out of 5 stars (3 total ratings) |
Author | Windgeargames |
Genre | Survival |
Made with | Unity |
Tags | 3D, Horror, html, Singleplayer, Spooky, windows, yandere, yandere-limit, yandere-limit-2 |
Download
Download
Yandere Limit 2 demo.rar 93 MB
Comments
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Aaaa, The Artstyle Is So Cute! It Has Changed A Bit From The First One So Congrats On That! I Really Like This Game <333
Hey thanks! I'm glad you enjoyed the new style as well!
Yup! Cant Wait For The Full Realease
An interesting continuation to the original Yandere Limit. Playtime of demo ~30-40 minutes.
My playthrough:
(SPOILERS BELOW)
My thoughts on the game:
Overall, I really enjoyed the game and found the new and ever-evolving plotline to Yandere Limit very intriguing. Keep it up! :D
Cool!
game stops loading around 75 percent damn shame, maybe be better as a standalone zip file
nevermind it works
the mouse is really sensitive, move it a lil and you do a 540
Hey awesome, yeah I was going to say if the zip didn't work, you could always download it. The HTML has always been a little weird. I'll be hard at work fixing any bugs, but I at least wanted to roll this out some to get more feedback, art will also be updated in places once we complete it. Just wanted to get something up while I had the time here lol. Anyways hope you enjoy it, and I hope the rest works out well.^^
Ah shoot, I don't think there's any way to adjust the mouse speed with smile game builder. I'll have to figure this out. Thankfully this is version 1. The only thing I can think of, is to remove the mouse cam from future versions, and keep it to simple controller direction input. Thanks for the heads up here!