Hey there! Yes I am, it's just taking me a lot longer to get the updates together, it's had quite an overhaul, but when it's all ready I'll be sure to let you all know when it's ready!^^
Great demo, and it finally feels like im dying to my own skill issue rather than the controls, i hope you manage to continue this, thank you for the hard work
Glad you enjoyed it! I hope to continue it sometime soon. As for the controls with the first game hopefully, the new planned edition will fix that some.
An interesting continuation to the original Yandere Limit. Playtime of demo ~30-40 minutes.
My playthrough:
(SPOILERS BELOW)
My thoughts on the game:
The movement is a little glitchy, sometimes I found myself holding W but I was not going forward for an unknown reason.
The computer data particles are VERY difficult to shoot. I found myself shooting them 5+ times just to get them over with.
I'm not sure if it's just because it's Yui or not, but shooting the all the data particles sounds a little too easy. The room is small and unlike Yandere Limit 1, you are always in the same room. In Yandere Limit 1 you had a sort of temporary safe zone, but in every room outside of it you'd risk hitting a different girl, which made it very difficult (In a good way).
I have a feeling this game's story is very difficult to understand for those who've not played Yandere Limit 1. Unlike Yandere Limit Sleepover which actually overcame this very well - this addition to the Yandere Limit series jumps straight into after the ending of Yandere Limit 1, without taking steps to ensure all players are on the same page (For example, players playing Half Life 2 don't need to play through all of Half Life 1 to know what's going on).
Very well done art! I really enjoyed it.
The new 3Der gameplay in this engine is definitely a big improvement!
Yui doesn't seem to get stunned for very long at all sometimes. I sometimes shot her just for her to get up and teleport to me 1 second later.
It can be a little unclear sometimes who is actually talking in the messages, or if you're supposed to know, as you can't view the whole message at the beginning (To see if there's a - Ms. M at the bottom).
Is there supposed to be a huge hole in the middle of the roof? xD
Everytime the book was full and I tried ripping the pages, not only did it seem a bit pointless (Especially at the end sequence) but it always told me the page was stuck.
It's very interesting to see the bigger picture unfold!
Is Himari just going to stay in the office till the rest of the game? xD She isn't threatened oddly enough and is reassured she will be okay by Ms. M. I have a feeling she should be in big trouble considering she likes the detective (which investigated Kataro).
I wonder why Yui ran away when we first saw her.
The gun seems more like a sword - Shooting what's right infront of you. Doesn't it make more sense for a gun to shoot far away to where you're aiming?
The detective's building is extremely cool! Well done!
I recommend putting fog outside instead of the black area, to indicate you are in a very high place without having to map a whole city.
It's odd how Yui just lies there outside in the rain for no reason for like a good 10 minutes at some point.
The music was extremely scary, I loved it!
Overall, I really enjoyed the game and found the new and ever-evolving plotline to Yandere Limit very intriguing. Keep it up! :D
Hey awesome, yeah I was going to say if the zip didn't work, you could always download it. The HTML has always been a little weird. I'll be hard at work fixing any bugs, but I at least wanted to roll this out some to get more feedback, art will also be updated in places once we complete it. Just wanted to get something up while I had the time here lol. Anyways hope you enjoy it, and I hope the rest works out well.^^
Ah shoot, I don't think there's any way to adjust the mouse speed with smile game builder. I'll have to figure this out. Thankfully this is version 1. The only thing I can think of, is to remove the mouse cam from future versions, and keep it to simple controller direction input. Thanks for the heads up here!
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Hello! I was wondering if you were still updating this game?
Hey there! Yes I am, it's just taking me a lot longer to get the updates together, it's had quite an overhaul, but when it's all ready I'll be sure to let you all know when it's ready!^^
Great demo, and it finally feels like im dying to my own skill issue rather than the controls, i hope you manage to continue this, thank you for the hard work
Glad you enjoyed it! I hope to continue it sometime soon. As for the controls with the first game hopefully, the new planned edition will fix that some.
Aaaa, The Artstyle Is So Cute! It Has Changed A Bit From The First One So Congrats On That! I Really Like This Game <333
Hey thanks! I'm glad you enjoyed the new style as well!
Yup! Cant Wait For The Full Realease
An interesting continuation to the original Yandere Limit. Playtime of demo ~30-40 minutes.
My playthrough:
(SPOILERS BELOW)
My thoughts on the game:
Overall, I really enjoyed the game and found the new and ever-evolving plotline to Yandere Limit very intriguing. Keep it up! :D
Cool!
game stops loading around 75 percent damn shame, maybe be better as a standalone zip file
nevermind it works
the mouse is really sensitive, move it a lil and you do a 540
Hey awesome, yeah I was going to say if the zip didn't work, you could always download it. The HTML has always been a little weird. I'll be hard at work fixing any bugs, but I at least wanted to roll this out some to get more feedback, art will also be updated in places once we complete it. Just wanted to get something up while I had the time here lol. Anyways hope you enjoy it, and I hope the rest works out well.^^
Ah shoot, I don't think there's any way to adjust the mouse speed with smile game builder. I'll have to figure this out. Thankfully this is version 1. The only thing I can think of, is to remove the mouse cam from future versions, and keep it to simple controller direction input. Thanks for the heads up here!